Difference between revisions of "RobotRage: Reborn"
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− | + | '''RobotRage Reborn''' is work in progress Unity-based remake of Robot Rage 2: Rearmed. | |
+ | It's main focus is to make the original game playable on modern devices, such as PCs and smartphones. | ||
+ | |||
+ | == Development == | ||
+ | === First version === | ||
+ | The most advanced in terms of playability version based on C++ and AppGameKit libraries. It was dropped due to incorrect design decisions. | ||
+ | |||
+ | === Second version === | ||
+ | Based on C++ and AppGameKit, uses first version's server. In development for only few weeks, dropped due to engine change. | ||
+ | |||
+ | === Third version === | ||
+ | Created in Unity, currently in development. Uses first version's server. |
Revision as of 22:59, 12 October 2019
RobotRage Reborn is work in progress Unity-based remake of Robot Rage 2: Rearmed.
It's main focus is to make the original game playable on modern devices, such as PCs and smartphones.
Development
First version
The most advanced in terms of playability version based on C++ and AppGameKit libraries. It was dropped due to incorrect design decisions.
Second version
Based on C++ and AppGameKit, uses first version's server. In development for only few weeks, dropped due to engine change.
Third version
Created in Unity, currently in development. Uses first version's server.